It Got On The Ship
Movement:
Forward: W
Back: S
Right: A
Left: D
Pause: Escape
Interact: E
Attack: Left Mouse
passing though doorways will spread the infection.
Humanity has traveled among the stars and began colonizing other solar systems. You and your crew are a team of explorers contracted to search nearing planets to retrieve samples of precious minerals. On one of these expeditions a crewmate of yours brought back a strange geode, only issue is the thing "hatched" and it started spreading though out the ship. Now you have no idea if there is anyone else left. You managed to get to a storage room when chaos brook out. The only chance you con think you have is to get to the communication room (marked by an exit sign for some reason, the captain was always a cheapskate) and send a distress signal.
Afterwards:
Hello,
This is my third prototype I have published, and my first 3D game. My focus for this jam entry was to actually make all of the assets as I have yet to publish a game with all self made assets, and in that task I have accomplished. Feel free to give any feedback, always looking to improve and get inspiration.
Thanks for Playing
Comments
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I love the mapping, and the assets. I think the goo or whatever might need to be retextured, and obviously the animation. I think it'd be really cool to see it progress as well, maybe even if you got to see the eyes spawn when you entered the room.
So apparently the HTML Export is borked add dose not capture the mouse cursor. I'll remove the HTML version when the jam judging is over.